Jump to content

What's with the ads?


  • Content Count

  • Joined

  • Last visited

Community Reputation

3,796 Excellent

About LostSurprise

  • Rank

Contact Methods

  • Website URL
  • Biography
    Mother, Writer, Teacher, Gardener, Explorer, Nomad
  • Location
    where pines tower and cranberries float
  • Interests
    reading, writing, gardening, scientific experiments, history, Americana music, flights of fancy
  • Occupation
    making beautiful things

Profile Information

  • Gender
    Not Telling

Recent Profile Visitors

391 profile views
  1. Honestly, we get the biggest bang for Monikers, which is a Charades style game, but each round uses the same cards with less communication (1st round-everything but words, 2nd round-1 word, 3rd round-only gesture, etc.). The funny thing is that the limited pool of words means you're creating in-joke kind of communication with later rounds building on what came before. Some not safe for children material and pop culture stuff but it's easy to remove things before play.
  2. A bit more off the beaten path: Josh Garrels Waterdeep Jonathan Rundman Rue Royale
  3. I really enjoy The Republic of Tea's Chamomile Lemon. Most people who try it like it.
  4. Possibly. I did an image search on Google a few minutes ago and it looks a lot like (Boye's?) Diana circular needle, but since I don't like Boye's cable I wonder why I like this one? 🤷‍♀️ If you do like the Addis, it tends to be cheaper to buy them either from Europe or Asia (Hong Kong importers get them from Germany and will sell in lots on ebay). For some reason the North American prices for Addi are really high.
  5. My collection is pretty random as well. There seems to be a lot of trial and error involved. Some things seem to work better than others for my lifestyle or certain projects. I'm not particularly fond of interchangeables (I seem to unwind the locking mechanism or get stuck on it) or straight needles. I break small-sized wooden needles and the beautiful acetate ones, so I limit buying them. I'm pretty comfortable with Addi, Chiagoo, HiyaHiya, and even a few Clover bamboos were fine until the cats chewed on them. 😄 I have an old aluminum needle from Goodwill that I like too, but it doesn't happen to be any of the SusanBates/Boye they sell now, so I can't get more.
  6. Thank you so much! I'm loving the Monty Don. I do love gardening and renovation shows in general, but I can't think of much beyond local PBS shows and what I think was Ground Force (if that is the one like extreme home makeover, but with gardens).
  7. Second soprano. Played the violin but love cello, french horn, bassoon, and oboe the best.
  8. Did he have a sleep study done? Moderate-severe apnea can contribute to cognitive decline, especially in word choice and memory. Combined with other undiagnosed medical problems (like undiagnosed diabetes) the mix of irritability, physical and mental exhaustion can trigger panic and anxiety. Not a doctor, I just saw this recently.
  9. As a private contractor can't you ask one of your former clients to write you a reference? If you have a regular client, or someone you're friendly with, even if they are themselves self-employed they should have form letters or titles or banners to use on the reference. I say do that anyway, even if they don't have "a letterhead" because once the reference is in they're probably not going to throw it out. The world does not run on letterheads anymore.
  10. My youngest son is a young teen in the same range of ability as your children. Generally, I find that games that allow you to play on different levels work the best. So a game which allows people to play seriously/unseriously or with logic/with luck. Other games take a dedicated person to either shepherd them through or gently redirect. Games which play well with different levels: Mamma Mia! ~essentially a memory game which has only 2 actions (take a card, play a card). Players play pizza ingredient cards to a center pile. Once you think the pile has enough ingredients for your order card, you play it on top of the pile. Some people can play it with the memory angle (how many of X ingredient are in the pile? Can I play my order now?) and some can play it completely by luck. I find both ways work well and the luck players add a fun bit of chaos to the memory players. Tsuro or Metro~tile laying games where your character follows a path 1 tile at a time. The goal is to continue the longest on a path. This also can be played more or less strategically. Faux-cabulary~a word building game. It works well for early or non-readers as well because it's building silly words from phonemes and others can read the word aloud. My guy giggles at his silly word even when he has trouble reading it. Familiar phonemes are good practice, and there's no writing (players flip dice with phonemes on each side) so play is easy. Crappy Birthday, Faces, or other picture based Apples-to-Apples games~Like AtA, one person is the judge and others submit a card on a subject for their approval. There's no right or wrong answer and silliness is often encouraged. Crappy Birthday is choosing bad birthday gifts. Faces is choosing people or animal faces which fit a subject. Other games exist with the same mechanic and all of them are easy for a wide range of abilities. Dexterity games can be really fun if your children have somewhat typical motor control. Animal Upon Animal (stacking animal figures, but this looks younger and may or may not be acceptable to all teens). Crokinole. Crossfire. Ice Cool. Flipships. Loopin' Louie. Sorry Sliders. Kung Fu Zoo (ds just got this for his birthday and it was a big hit with adults and kids). Operation. Rhino Hero. I'm sure there are more. I'll have to think about it and ask ds for his favorite games later. There are definitely plenty of games he can play with help, but if more than a few people need help I thought it would be easier to name games that need very little help or redirection.
  11. We keep all our new games out on an atlas stand we bought from the library a few years ago. It's full (of course) so this holiday dh, ds2, and I are reading instructions and trying to clear off a few shelves. Anything older than 2 years that we don't play is going into a box for sale or donation. I'm trying to convince dh that no new games are bought until we have shelf space. As much as he agrees, he keeps bring games home. 🙄
  12. Non-fiction: The Upward Spiral by Alex Korb was a really fascinating look at the brain functions and physical actions which affect depression. Unlike a lot of self help books it details small things which are research proven to affect your mood and anxiety levels. Research papers detailed in the back for further information. If you suffer from anxiety or depression or know someone who does, this is a really helpful resource that makes it clear why things happen and what kinds of actions can help create “an upward spiral” instead of a downward one. Runner up: Forest Forensics by Tom Wessels, which takes a look at how humans effect the land (’reading’ whether land was a field or how long ago it was clear cut based on humps, holes, stumps, and rocks). Series brain candy: Martha Wells’ Murderbot series (1st one: All Systems Red), a group of 4 novellas (so each is 150 pgs or so) following the emergence of an AI/cyborg consciousness. At first it’s like a sullen teenager who can’t look at anyone in the eye and just wants to watch television in his room. Over time it struggles with identity and responsibility. All the while trying to keep humans from doing the stupid things which lead to their deaths (it’s a security consultant/guard). I’m not going to argue that it was the deepest thing I’ve read this year, but they are short, action-packed, thoughtful, and they show the evolution of an identity without telling you that’s what they’re doing. Runner up: Differently Morphious by Yahtzee Croshaw, but only if you get the audiobook which is read by the author. He reads it hilariously. It helps to have some understanding of the cthulu mythos. If you think it would be funny if Jasper Fforde wrote The Laundry Files, then you would like this. Fiction: I didn’t over-the-moon love anything this year but I did really enjoy The Coroner’s Lunch, The Curse of Chalion, Cranford, The Walking Man, and Remnant Population. I read Remnant Population recently, but it's probably my favorite fiction of the year. I love that it's a science fiction novel focused on an elderly woman and spends most of its time following her very normal life and feelings (gardening, being annoyed with her DIL, wanting more time to herself). The 'action' doesn't even start until after chapter 7 and serves to develop the main character! People are rewarded not for intellectual pursuit or career success, but for experience, nurturing, courage, and individuality! Pretty encouraging stuff.
  13. I have teenagers, so this wasn't a total surprise, but everyone else has defaulted to cash for Christmas. I find it a bit sad and I still shop for all the nieces and nephew, even though that means hits and misses. *DS19 reacted well to all of his gifts, but I think he liked the Pink Floyd's Wish You Were Here record the best. He played it twice that day. He also was attached to the cloud socks which surprised me. *DS18 was extremely close-mouthed this year. I hope he liked his gifts. *DS15 is a tough customer. So tough. He did tell me he loved the large, digital wall clock though. It was a surprise hit. He also liked the robot socks. *DS14 was having a hard day over Christmas so I'm not sure he's connected with anything other than some small Lego sets. He will though. Surprise hits: I made my niece some fingerless elephant mitts out of yarn which was partially angora. She lost her bunny this year. She adored them.
  14. Momma Mia. You can play this seriously or completely un-seriously and it's easy to explain. You have pizza order cards and pizza ingredient cards. Every turn you either take an order or ingredient card from the deck or you play an order or ingredient card to the central pile. When you think you have enough ingredients for one of your order cards you put it on the top of the pile. Anyone else can also do this at any time, thus subtracting ingredients from the pile. So essentially you're watching what's been played and trying to gauge what's been used and what hasn't. You can play it like this or you can play it with a 'feel' for what's been played and essentially taking chances and getting lucky. Both ways can be productive, so it's great to play with intellectuals and young children and you can get a lot of groaning around the table as you reverse the pile and match ingredients to cards. Tsuro. I think this plays 6. This is a tile laying game where you place tiles to move your character forward. Last player to keep moving forward following their line wins. As the board gets full your path can merge with others making it harder to keep moving forward. Incan Gold/Diamont. This is a press-your-luck game where all people have to do is decide to continue searching a tunnel or escape with whatever jewels have been found. If multiple people leave together they must split the jewels. If a danger card repeats (2 snakes, 2 cave-ins, etc.) then you escape with no reward. The person with the most jewels after 7 explorations wins. This is a very easy game, but it does need someone to kind of 'whoop' it up and make it fun. Faux-cabulary. This is a bit like Apples to Apples in that one person is choosing a subject and everyone else is performing to that judge. Phonemes (word parts) are on blocks and people grab 4 at the beginning of every turn. The judge picks a card and reads a definition and everyone tries to create a made-up word which best fits this definition. It can be pretty hilarious and I've never had a non-gamer dislike playing it. It's also fun in that small children can choose completely randomly and still bring everyone to giggles. Crappy Birthday. Another Apples to Apples-type play. One person has the birthday. Everyone else has a handful of terrible gift cards. Everyone picks the worst gift for the judge. The judge chooses which is worst and play goes around until someone has 5 (or whatever number) wins.
  • Create New...