mamamindy Posted September 27, 2015 Share Posted September 27, 2015 Do I want the 48 card deck or 96 that Rainbow Resource sells? Right now I think just my 8 & 9 year olds will play with me…but maybe my 6year old soon…? Quote Link to comment Share on other sites More sharing options...
Farrar Posted September 28, 2015 Share Posted September 28, 2015 I don't see a 48 card deck for 24 on Rainbow Resource. This is what comes up for me: http://www.rainbowresource.com/prodlist.php?subject=Mathematics/10&category=24+Games/8874 The main thing is that you probably want the most basic game, which is the "single digits" game: http://www.rainbowresource.com/proddtl.php?id=008684&subject=Mathematics/10&category=24+Games/8874 However, it's a harder game for some kids than you might expect. Even for kids who know all their math facts, it requires a lot of flexible thinking that some kids aren't really quite ready for until 9 or 10 yo and others are ready for at age 7 or 8... Just so you know. It's a good game for cementing learning as opposed to doing the learning, if that makes sense. You have to not only be able to do the math, you have to do it really fast in different directions. It always takes three steps to solve a card. There are 16 options for just the first step (4 pairs of the numbers times 4 operations to use with them). Even for kids who can do the math, it can be a lot. Or not... Like I said, it depends on the kid. But as a result, they make a primary version that's a little easier - it's the Add/Subtract version, which is easier by virtue of being only two instead of four operations: http://www.rainbowresource.com/proddtl.php?id=008655&subject=Mathematics/10&category=24+Games/8874 2 Quote Link to comment Share on other sites More sharing options...
MrSmith Posted September 28, 2015 Share Posted September 28, 2015 Why not just use a regular 52 card deck without the picture cards? Take the 10s out if you just want single digit. Added benefit of being random each game. Quote Link to comment Share on other sites More sharing options...
u2006kids Posted September 28, 2015 Share Posted September 28, 2015 i prefer the digital one http://www.firstinmath.com/ Quote Link to comment Share on other sites More sharing options...
Farrar Posted September 28, 2015 Share Posted September 28, 2015 Why not just use a regular 52 card deck without the picture cards? Take the 10s out if you just want single digit. Added benefit of being random each game. You can, but one reason not to do that with younger kids is that the combinations can range from very easy to very difficult to completely impossible (for example, if you drew four ones, there's no way to make 24). When you're just getting started, it's nice to have the ability to just practice with one dot cards (the easiest). In 24, each card is like a puzzle to be solved and every card is possible. When you're playing with random cards, it can be a bit like playing solitaire - many of the games can't be won. In other words, that's a drawback, not an added benefit. Even for older kids, it's nice to be able to challenge yourself with the three dot cards. Quote Link to comment Share on other sites More sharing options...
mamamindy Posted October 3, 2015 Author Share Posted October 3, 2015 I don't see a 48 card deck for 24 on Rainbow Resource. This is what comes up for me: http://www.rainbowresource.com/prodlist.php?subject=Mathematics/10&category=24+Games/8874 The main thing is that you probably want the most basic game, which is the "single digits" game: http://www.rainbowresource.com/proddtl.php?id=008684&subject=Mathematics/10&category=24+Games/8874 However, it's a harder game for some kids than you might expect. Even for kids who know all their math facts, it requires a lot of flexible thinking that some kids aren't really quite ready for until 9 or 10 yo and others are ready for at age 7 or 8... Just so you know. It's a good game for cementing learning as opposed to doing the learning, if that makes sense. You have to not only be able to do the math, you have to do it really fast in different directions. It always takes three steps to solve a card. There are 16 options for just the first step (4 pairs of the numbers times 4 operations to use with them). Even for kids who can do the math, it can be a lot. Or not... Like I said, it depends on the kid. But as a result, they make a primary version that's a little easier - it's the Add/Subtract version, which is easier by virtue of being only two instead of four operations: http://www.rainbowresource.com/proddtl.php?id=008655&subject=Mathematics/10&category=24+Games/8874 Yay! This is the one I purchased. :) thank you! Quote Link to comment Share on other sites More sharing options...
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