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Source for either realistic rate/ratio problems, or ones that are complete fantasy?


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DD10 tends to end up arguing problems to destruction. So, if you have two trains on a track, she's not trying to figure out at what point they'll collide, she's trying to argue that the engineers can't possibly be THAT suicidal, and that surely SOMEONE would try to switch one of the trains off the track, brake heavily, or do SOMETHING instead of continuing at a constant pace. If a problem involves the speed an animal would travel, but it's not within a reasonable range for that animal, she gets stuck at that point, and never makes it to the problem.

 

Does anyone know of a good source for problems that either actually are reasonable real world numbers, or that are totally fantastical so it actually makes sense that these heretofore unknown creatures would act this way?

 

 

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OK. So recast all those problems.... where would you build a siding to allow those trains to pass. Assume the sidings are prohibitively expensive, so you have to build the shortest ones possible. This still requires figuring the intersection/crash point...

 

All those boring vessel filling/draining problems avoid this affective element ;)

 

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